Sabtu, 01 September 2012

Cheat Crushader Kings II



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Cheat Code :
cash = 5000 gold, add a number after to get a specific amount, for example "cash 500" gives you 500 gold.
piety = 5000 piety, add a number after to get a specific amount
prestige = 5000 prestige, add a number after to get a specific amount
allow_laws = allow to change all your laws freely ... enter again to go back to limited law changing.
discover_plots = plots are always discovered ... repeat to have to search again
fow on = fog of war starts on so first time turns off, Second turns it back on (doesn't seem to work!)
plots_known = (default on) plots are visible, turns it off and on
marry_anyone = (default to you can't) You can marry anyone. (only seems to the remove the close relatives restriction)
pirate = Idunnolol
Change your religion = religion nameofreligion (for example, "religon catholic")
Change your characters culture = culture nameofculture (for example, "culture italian" or "culture danish")

pollinate <f-char-id> <m-char-id> = impregnates the female by the male

imprison <char-id> = imprison character
banish <char-id> = forces a character to leave current court
murder <char-id of the murderer> <char-id of who you wished to be murdered> = forces an attempt at murder, doesn't promise success
revolt <prov-id> = causes a revolt in the chosen province
neg_diplo = Can Send diplomatic proposals that will be refused (again turns it off)
succ <insert succession law here! Warning by itself or an undefined law will set it to none!>
move <characterID> (of an unlanded character) moves them into your court.
clear = clears console
nextsong = force change music
observe = Turns you into a question mark and allows you to *observe* the game without playing. You must reload to undo affect. (May crash your game, save before use)
hello <char-id> = switch to the character's page
help = No help for you!

nickname <insert nickname key here> = changes your character's nickname

age <char-id> +/-(#) = Add or subtract a character's age
add_diplomacy <char-id> +/-(#) = Add or subtract a charcter's diplomacy
add_intrigue <char-id> +/-(#) = Add or subtract a charcter's intrigue
add_stewardship <char-id> +/-(#) = Add or subtract a character's stewardship
add_learning <char-id> +/-(#) = Add or subtract a character's learning

'claim <title_ID>' To claim a land/title (look it up in \Program Files\Paradox Interactive\Crusader Kings II\history\titles\) For exemple : claim c_koln

'titleowner <title-id> <char-id>' Gives you the title. The one below is better.
'give_title <title-id> <char-id>' Gives you the title, and you get vassals and everything beneath it.
'kill <Character-ID#>' will kill that character immediately. Example: "kill 1234315"
'play <Character-ID#>' will change you to another character. Example: "play 1234315"
Only way to get character ID's is to look in your save file as far as I know.


event 20392 = random military tech improves 10%.

event 55000 = turns one of your foreign demesnes neighbouring your mainland into your own culture.
event 20260 = increase culture advances.
event 923 = trigger master builder event for steward.
event 24506 = imprisons random court/vassal individual
event 20200 = collects special tithe
event 20000 = increases pope's opinion
event 20410 = gives levy reinforcement
event 20230 = master builder (5%)
event 24504 = Gets YOUR WIFE pregnant, takes a while to show up, unsure of effect if you use while female.
event 20000 = capital converts to your(?) religion + piety + increased relations with the pope
event 20030 = become heretic (takes a while)
event 1985 = Removes Homosexual trait
event 36005 = Suicide
event 36004 = Suicide

(repeat if accepted trait does not trigger)

event 1001 = gluttonous/temperate
event 1003 = charitable/greedy
event 1004 = slothful/diligent
event 1005 = kind/envious (female)
event 1006 = kind/envious (male)
event 1007 = wroth/patient
event 1008 = proud/humble
event 1009 = deceitful/honest
event 1010 = craven/brave
event 1011 = shy/gregarious
event 1012 = ambitious/content
event 1013 = arbitrary/just
event 1014 = cynical/zealous
event 1016 = paranoid/trusting
event 1017 = cruel/kind

event 5000 = scholar/mystic paths

event 5020 = gardner/impaler paths
event 5030 = deulist/poet paths
event 5040 = hunter/falconer paths
event 5050 = poet/falconer paths (female)
event 1018 - lustful/chaste

event 5002 - scholar

event 5003 - mystic
event 5024 - impaler
event 5025 - gardener
event 5032 - aspiring poet
event 5033 - aspiring duelist
event 5036 - duelist
event 5037 - poet
event 5041 - aspiring falconer
event 5042 - aspiring hunter
event 5045 - hunter
event 5046 - falconer
event 5066 - hedonist

event 1030 = lose temperate

event 1031 = lose gluttonous
event 1032 = lose charitable
event 1033 = lose greedy
event 1034 = lose diligent
event 1035 = lose slothful
event 1036 = lose kind
event 1037 = lose envious
event 1038 = lose patient
event 1039 = lose wroth
event 1040 = lose humble
event 1041 = lose proud
event 1042 = lose lustful
event 1043 = lose honest
event 1044 = lose deceitful
event 1045 = lose brave
event 1046 = lose craven
event 1047 = lose gregarious
event 1048 = lose shy
event 1049 = lose content
event 1050 = lose ambitious
event 1051 = lose just
event 1052 = lose arbitrary
event 1053 = lose zealous
event 1054 = lose cynical
event 1055 = lose paranoid
event 1056 = lose trusting

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